Session Title: (466) AI Insights for Parks & Recreation: ChatGPT in Action
Session Type: Education Session Talk
Topic(s): Customer Service, Operations and Maintenance, Public Relations and Marketing
Data and Evaluation, Technology, Workforce Development
Day/Time: Thursday - Block 8
10/12/2023 12:30 PM (Central Time (US & Canada)) - 10/12/2023 01:30 PM (Central Time (US & Canada))
Room: D Ballroom Section 4 (Clinics)
Audience Experience Level: Any level
Audience Familiarity with DEI: Any Level
CEU: 0.1
Description:
This session to explores how AI chatbots can enhance your parks and recreation department, fostering interactive, informative, and engaging experiences for your community. Delve into the capabilities of AI chatbots, such as ChatGPT, and their transformative potential in redefining visitor services, marketing, and operations. Gain insights from practical use cases highlighting the effectiveness of chatbot deployments. Connect with fellow park practitioners, exchange insights, and investigate ways to leverage AI for the advancement of your park and recreation initiatives.
Learning Objectives:
1. By the end of this session, attendees will be able to access, login, and use ChatGPT.
2. By the end of this session, attendees will be able to tailor their ChatGPT prompts to better suit their program or marketing needs.
3. By the end of this session, attendees will have heard from colleagues in the field and shared use-case scenarios for using ChatGPT in parks and recreation.
Speaker(s):
Kelby Rose
Taylor Jeromos
Danielle Lucas
Cheryn Rapp
AI Insights for Parks & Recreation: ChatGPT in Action
Category
Education Session
Description
Details on this session are provided to the left. Please click the link below to return to the full list of sessions.
View the Education schedule here
One-hour education sessions (0.1 CEU) will be delivered as either Talks, Sandboxes, or Clinics.
Clinics and Sandboxes will be smaller sessions and on a first-come, first-serve basis, so make sure to arrive early!
- Talks will be delivered as lectures or panel sessions.
- Clinics will focus on applying concepts to real-life examples through workshop activities.
- Sandboxes are a great networking opportunity that invite participants to talk shop, compare notes and swap advice around hot topics in the field.
Twenty of the one-hour education sessions will be available on-demand through the conference app while also delivered in person.
Details on this session are provided to the left. Please click the link below to return to the full list of sessions.